Talent Specializations

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    Aphrodite

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    Talent Specializations

    Post by Aphrodite on Tue Jun 15, 2010 11:10 pm

    Hello,


    I thought it would be a good idea to create a topic where you post your current talent specs and/or give informative criticizm about others speccs. It could also help less experienced players decide how to distribute their talents.



    The talent calculator can be found here:

    http://wow112.gamestool.net/


    To then post your talents, copy the URL a bit further down the page.


    And since it's tradition for the OP to begin, I'd like to share a specc with you. I call it: Improved Thorns, Resto Style

    [DRUID]

    13/0/38

    http://wow112.gamestool.net/druidt.php?50000503000000000000000000000000505003145315051

    .
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    Elor

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    Re: Talent Specializations

    Post by Elor on Wed Jun 16, 2010 7:38 am

    Rogue

    Combat swords
    18/33/0 (Throwing wep expertise is Weapon Expertise ingame)
    http://wow112.gamestool.net/roguet.php?30502300500000003200550100050150231000000000000000000
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    mrmr

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    Re: Talent Specializations

    Post by mrmr on Wed Jun 16, 2010 8:01 am

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    Rodent
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    Re: Talent Specializations

    Post by Rodent on Wed Jun 16, 2010 8:13 am

    My current spec:
    http://www.wowprovider.com/?talent=11215875_1_8t505d5225010251052051c5i

    Tactics:
    Bloodlust whenever it's ready, spare rage goes into whirlwind, spare spare rage goes into a cleave. Popping Bloodrage and Berserker Rage whenever ready for additional rage.



    The spec I would have, hadn't it been for The Bug:
    http://www.wowprovider.com/?talent=11215875_1_804305d302i505c05525010051r

    Tactics:
    Same as my current spec.



    Possible 2H fury spec that I'm considering trying out, just for laughs:
    http://www.wowprovider.com/?talent=11215875_1_8s55c2005025510251052051l

    Tactics:
    Made for a slow 2H weapon.
    Gonna be rage-starved, hence the improved rage talents.
    Simple tactics: Slamspam.
    EDIT: Spec is crap!


    Last edited by Firngrod on Wed Jun 23, 2010 7:53 am; edited 3 times in total
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    Serdiev

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    Re: Talent Specializations

    Post by Serdiev on Thu Jun 17, 2010 5:23 pm

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    TeXmeX

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    Re: Talent Specializations

    Post by TeXmeX on Fri Jun 18, 2010 11:17 am

    My pvp / DPS talent tree...

    just testing out some things..http://www.wowprovider.com/?talent=11226005_3_85p25051030513051c5005041h
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    mrmr

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    Re: Talent Specializations

    Post by mrmr on Fri Jun 18, 2010 1:02 pm

    guess Deflection would be just good for PvP purpose....
    If you wanna be a raiding hunta, go for humanoid/beast slaying.

    Guess Clever Trap could help too, dealing with "kiting".
    Always talking about DSP, both Improved Concussive Shot and Aimed Shot, suck.

    http://www.wowprovider.com/?talent=11226005_3_85p25051030513051c5005041h
    Guess something like this, would be good for raiding purpose.
    You can even get out scatter shot, for 3 more yards range.

    Also, you've Surefooted, for the nice 3% bonus on hit rating (and that's GODly good)
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    Rokki

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    Re: Talent Specializations

    Post by Rokki on Fri Jun 18, 2010 1:50 pm

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    mrmr

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    Re: Talent Specializations

    Post by mrmr on Fri Jun 18, 2010 2:25 pm

    nice spec indeed...still if you plan to raid, the 3s "charge time" of the aimed shot, is useless (it screws all the rotations! stopping even autoshot)

    Same goes for improved Concussive Shot...the hunter marks guess could be better
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    Rokki

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    Re: Talent Specializations

    Post by Rokki on Fri Jun 18, 2010 2:31 pm

    actually if you start casting aimed shot at lets say 0.3 seconds left for the next auto shot, it shoots the normal shot then after 2.7 seconds shoots the aimed shot and then shoots another normal shot (0.3 seconds), and also if you're using a ranged weapon that has speed > 2.9 then Aimed Shot will hit like a truck, basicly the rotation should be
    Aimed shot
    (optional and recommended: Serphent Sting)
    Auto shot
    Multi-shot
    Auto shot
    Auto shot
    Auto shot
    (the old 10 second rotation it depends on your weapon speed though)
    here's an example:
    1 Aimed shot: 1222
    1 Multi-shot: 861
    3 Auto shot: 1776
    Total Damage: 3859
    Cycle time: 10 seconds
    Overall dps: 385.9
    and besides that if you dont use aimed shot, what will the rotation be?
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    mrmr

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    Re: Talent Specializations

    Post by mrmr on Fri Jun 18, 2010 2:59 pm

    Too bad elitistjerks doesn't have an "archive" and I might be wrong, but Aimed screwed all the rotations back then. Do not forget, here, game mechanics could be slighty different...so Aimed could fit in...

    Btw, classical rotation, depending on weapon speed.
    Usually, fill-in, between auto-shots, any "special shot" out of CD (Arcane, Multi...and sting when needed).

    At the end the thing is "do not miss ANY autoshot timer" and be hit capped Wink
    (eheh, and be OVERbuffed, using flasks, potions, foods, scrolls and whatever you can. Buffs STACKS here)

    As far as I remember, also a Survival specced hunter, could be cool in BWL Wink
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    Rokki

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    Re: Talent Specializations

    Post by Rokki on Fri Jun 18, 2010 3:30 pm

    there were 3 dominant specs for hunters back then: 0/31/20 0/21/30 and 5/31/15, basicly all 3 are nice and i personally prefer 0/31/20 because it was best at almost any aspect of playing a hunter, 0/21/30 was more pvp oriented and 5/31/15 is very good if you're hit capped and dont need the hit talent.
    and about stacking buffs, i'm almost sure that it got fixed TODAY with the update we had.

    EDIT: can you remind me how much +hit you need to be capped?
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    Rodent
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    Re: Talent Specializations

    Post by Rodent on Fri Jun 18, 2010 4:02 pm

    Rokki wrote:and about stacking buffs, i'm almost sure that it got fixed TODAY with the update we had.

    I sure hope not, because as I remember it, that's how it was back then.

    Tortilla

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    Re: Talent Specializations

    Post by Tortilla on Fri Jun 18, 2010 4:33 pm

    Hunter hit cap is 8%.

    Max dps raidspec for hunters would be

    http://www.wowprovider.com/?talent=11226005_3_85q555113551305133o

    That's with the hit cap. I don't know how much the 3% hit talent will differ from that spec above.


    Last edited by Tortilla on Sat Jun 19, 2010 12:55 am; edited 1 time in total
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    Rokki

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    Re: Talent Specializations

    Post by Rokki on Fri Jun 18, 2010 4:47 pm

    you can debate nonstop about hunter specs, but i dont think it's a good idea to skip the hit chance talent if you still dont have nice gear.

    Dakelth

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    Re: Talent Specializations

    Post by Dakelth on Sun Jun 20, 2010 12:32 am

    My current build

    http://www.wowprovider.com/?talent=11226005_4_8305023c501e1250052d050150231r

    Since Ruthless and Relentless dont work...
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    Aphrodite

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    Re: Talent Specializations

    Post by Aphrodite on Sun Jun 20, 2010 1:18 am

    A new build I'm planning on trying out. Might be interesting to see for all you druids Smile

    http://wow112.gamestool.net/druidt.php?50000503110510000000000000000000505003112314050

    Nature's Grace along with the 50% improved crit of Regrowth makes for some killer healing. Can easily be procced of a lvl 1 Regrowth if one so wishes. It's mainly focused for raids and doesn't consider threat reduction important, though that is very flexible. And seeing as Healing Touch is rarely used in raids (exception for lvl 4) it isn't really focused on it. Not sure how it will turn out, though as I said: it might be interesting.
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    Dal

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    Re: Talent Specializations

    Post by Dal on Thu Jun 24, 2010 9:36 pm


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